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Macos fullscreen & dialog support with run_return
#1581
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Rewrote my approach since I noticed I caused a bug with the control flow. |
Also added experimental dialog/child window support tested with https://github.com/EmbarkStudios/nfd2. |
run_return
run_return
@kchibisov @francesca64 You two originally authored the |
I don't have native macOS machine and don't know much about macOS. The run_return impl is a copypasta of run impl. I'm not sure If I ever seen a freeze from run_return, since we're using it for so much time in alacritty, and no one ever reported it. Maybe I don't understand the conditions where it should freeze? |
@kchibisov So its 2 issues. 1 is running the This PR solves both but not in a very clean way. |
@VZout while I wrote the macOS EL2 backend, I never included a My perspective might be poisoned from having to write so many workarounds in my life, but I honestly don't think this looks that unclean. While a canonical solution could exist, it'd likely involve a considerable amount of research into what other windowing implementations are doing. |
For various reasons we can't have winit really take control of our application loop like that. It would be a welcome addition to have I also don't think this code is super unclean, so I'd love to see this get merged into mainline. |
I believe that's already the current story. @vbogaevsky are you around for an additional review? |
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Thanks for the PR!
I've fixed a minor issue. A colleague noticed that maocs dialogs were not being closes properly and always exited with the canceled event. |
Previously the
run_return
example would freeze if you switch to fullscreen. This fixes it.It is not a clean solution but if anybody knows more about mac than I do let me know if there is a better way.
cargo fmt
has been run on this branchcargo doc
builds successfullyCHANGELOG.md
if knowledge of this change could be valuable to users